

Both of the Xbox One consoles and even the Switch run the game more consistently, and sound correct. So, if you play this classic game on PS4 Pro, you’ll witness constantly lagging performance and hear sound that doesn’t work correctly.


In a revelation that may not surprise the long-time Bethesda fans out there, the sound bugs mentioned above were never fixed. It’s constantly noticeable since you’ll spend about 70 percent of your possibly hundreds of hours in the game engaged in the sorts of activities that tank the performance. It feels deeply unsatisfying and hampers controller feedback, similar to the recent issues with Borderlands 3. The game runs well enough inside smaller rooms, but any time you’re outside or in combat, it regularly stutters and lags. Unfortunately, when running the game at 4K, the PS4 Pro can almost never sustain a solid frame rate. Both upgraded consoles run the game at a full 4K resolution, and the new art assets look as good as they do on a high- end PC. In 20, when the PS4 Pro and Xbox One X launched respectively, Skyrim Special Edition was one of the few older releases to receive an enhancement patch to take advantage of the new hardware. They sounded fine if they were in front of you, but the second a character’s voice panned out of the center channel, it became omnipresent in all the other speakers, as if they were a mythical god shouting at you from all directions. The surround sound mix and channel placement wasn’t right for any sound effect in the game, most notably voices. The PS4 release had some obvious sound bugs, though. I played it to death across the Xbox 360, PC, and PS3, racking up hundreds of hours of thrilling viking dragon adventures and tens of hours of hitting zombies in caves with various axes.Ī current generation re-release was inevi table, considering Skyrim’s rampant sales success, and sure enough the game launched on PS4, Xbox One, and PC in 2016 in a new “ Special Edition.” At the time, both consoles ran the game at a rock solid 30 frames per second in standard HD resolutions, and brought along new volumetric lighting inherited from Fallout 4, new textures and materials, and newly enhanced shadows and visual effects.

Like it or not, it’s one of the seminal examples of the fantasy RPG. When Skyrim first launched in 2011, it became an overnight phenomenon.
